CS_HARVEST by R_Yell (rebel_y3ll@lycos.es) ------------------------------------------------------- OBJECTIVES: ---------------- Counter-Terrorist must rescue hostages located in second house floor. Rescue zone is inside the barn. Tip: hostages don't follow if you run too fast. Terrorist must prevent rescue. PERFORMANCE ADVICE: -------------------------------- This map uses detail vegetation in abundance, if you owns an high end system and want to improve graphics, set detail render to 4000 or more in console (cl_detaildist 4000). If your CPU is old, set it to 0. THANKS to those who made possible this map: -------------------------------------------------------- Cawest (cawest@centurytel.net) for his hay bale model. Found on http://www.sourceprefabs.com Zareh (zareh72@yahoo.com) for his chevy van model. Found on http://www.hl2world.com GPUMANIA.COM community: Manuel15, Alpa, Ackor, fer69, redhound, Always, Hitmaker, Jooki, Kaos Etiliko and Zeyckler for their betatesting, suggestions and ideas.