"VertexLitGeneric"
{
	"$basetexture" "models/weapons/v_18/v_18"
	"$bumpmap" "Models\Weapons\V_18/blank_norm"
	"$phong" "1"
	"$phongexponent" "1"
	"$phongboost" "0.1"	
	"$lightwarptexture" "models\lightwarps\weapon_lightwarp"
	"$phongfresnelranges"	"[2 5 10]"

	"$glowcolor" "1"

	// Cloaking
	"$cloakPassEnabled" "1"
	"Proxies"
	{
		"weapon_invis"
		{
		}
		"ModelGlowColor"
		{
			"resultVar" "$glowcolor"
		}
		"Equals"
		{
			"srcVar1"  "$glowcolor"
			"resultVar" "$color2"
		}
	}
}